hover any control to see what it does - click fx to open the effects pagetap any control to see what it does
LANESeight pattern slots - click an empty one to save, a filled one to recalltrydrag a filled lane onto any knob to modulate it from that pattern
RANDOM PATTERNrolls a new step pattern - states, ratchets, shapes and lengthstrythe knobs are left alone, so the sound you dialled in survives
SEQthe sequencer page - the 16-step strip and the gate, granular and filter knobs
FXthe effects page - compressor, heat, delay and reverb, straight after the gateclickopen the fx page
LFOthe modulation page - four tempo-synced LFOs that route to almost any knob
RATEnote value of one steptry1/16 is the trance-gate default; 1/8 leaves room for swing
FEELstraight, triplet or dotted timingtrytriplet against a straight drum loop is instant polyrhythm
FILTERlow-pass, band-emphasis or high-pass shape for the cutoff knobtrythe middle mode keeps the body and pokes the band out with reso
DRY / WETmaster blend of the whole plugin, effects includedtrythe one control that always bypasses everything at zero
BANDShow many bands the bar splits into - one, two or threetrythe + adds a band back, the x on a band merges it away
UNDOsteps back through your pattern edits - steps, ratchets, lengths, shapes, repeatstrythe dice counts as one edit, so a bad roll is one click away from undone
EXPORTopens the drag pads - MIDI notes or CC, and audio of what just playedtrythe wav pad stays greyed until you have played enough to capture
DRAG OUTdrags the pattern into your DAW as MIDI - notes and CC1 shape in one filetryclick it instead to open the export pads for audio or CC-only midi
STEPclick toggles it on or off - drag up/down to morph its shape, sideways for ratchetstryright-click or scroll cycles ratchets; option-drag copies a step onto another
BEAT REPEATclick the bar under a step to cycle it: forward, reversed, granular, offtrythe GRANULAR knobs - pitch, scatter and grain - shape what the repeat does
PATTERN LENGTHdrag the caret to set where the pattern wraps - snaps to step ends, greyed steps sit outtry12 steps of 1/16 lands somewhere new every beat
SHAPEmorphs the gate's curve from a soft swell to a hard squaretrysharp shapes chop, soft shapes pump - try soft against a slow rate
EDGESrounds or sharpens the attack and release of every gatetryback it off when fast patterns start to click
DEPTHhow far the gate closes - the difference between ducking and silencetrystop short of full and the groove still breathes underneath
MIXblends the gated signal back against the dry inputtrypull it down for a gate that flutters under the original
PITCHtransposes the repeated grains in semitonestry+12 on short repeats turns a snare into a chirp
SCATTERrandomises where in the buffer each grain is read fromtryraise it in granular mode for smeared, cloudy stutters
GRAINlength of each granular graintrytiny grains buzz, long grains sound like a stutter edit
CUTOFFopens and closes the filter over the gated signaltrypark it low and let a lane open it on the accents
RESOemphasis right at the cutoff point, adding a vocal whistling edgetryhigh reso plus a lane on cutoff is the classic acid sweep
GRITdirt in the filter path - hair at low settings, teeth high uptrya little under a fast gate makes the chops bite
SWINGpushes every off-beat step later, like a shuffled drum machinetry55-60% locks to most house and garage grooves
PANplaces the output in the stereo fieldtrydrop a lane on it for step-locked auto-pan
OUToutput level after everything, before the master dry/wettrytrim here if heat or the comp pushed the meter into the red
CHAOSrandomly reshuffles steps, ratchets and repeats as the pattern playstrya touch stops a looped bar from repeating identically
LANE ROUTEthe lane driving this knob - its ring shows how far the value sweepstrydrag up/down for range, double-click to remove, cmd-click for uni/bi-polar
GLOBAL FILTERone filter for every lane instead of one per lanetryturn it on to sweep the cutoff across a whole multiband patch at once
CHAOS SCOPEchoose what chaos may roll: stutters, types, pitch, FX throwstryclick to open the panel; lit chips are in the dice's pool
LANESeight pattern slots - click an empty one to save, a filled one to recalltrydrag a filled lane onto any knob to modulate it from that pattern
RANDOM PATTERNrolls a new step pattern - states, ratchets, shapes and lengthstrythe knobs are left alone, so the sound you dialled in survives
SEQthe sequencer page - the 16-step strip and the gate, granular and filter knobsclickopen the sequencer page
FXthe effects page - compressor, heat, delay and reverb, straight after the gate
LFOthe modulation page - four tempo-synced LFOs that route to almost any knob
RATEnote value of one steptry1/16 is the trance-gate default; 1/8 leaves room for swing
FEELstraight, triplet or dotted timingtrytriplet against a straight drum loop is instant polyrhythm
FILTERlow-pass, band-emphasis or high-pass shape for the cutoff knobtrythe middle mode keeps the body and pokes the band out with reso
DRY / WETmaster blend of the whole plugin, effects includedtrythe one control that always bypasses everything at zero
AUTOderives attack and release from the signal itselftryleave it on until you specifically want the pumping
OTTswaps the single-band comp for a 3-band up and down compressortrythe loud, forward sound on modern bass and lead patches
BANDSupward and downward compression for the low, mid and high bandstrydrag a band up or down in the display to set it
DEPTHhow far the multiband compression is pushedtrypast halfway it stops flattering and starts squashing
TIMEscales attack and release across all three bands at oncetryfast times breathe and pump, slow times simply level
OUToutput trim after the multiband stagetryOTT adds a lot of level - pull this down to compare fairly
HEATengages the saturation stagetryA/B it - saturation flatters almost anything at a low mix
MODEpicks the saturation model, from a clean tube to a hard fuzztrytape and xformer thicken; diode and fuzz destroy
DRIVEhow hard the signal is pushed into the modeltrydrive high with mix low adds weight without the noise
BIASshifts the signal off-centre for asymmetric, even-order warmthtrysmall amounts add valve character, large amounts start to gate
HEAT MIXblends the saturated signal back against the clean onetryparallel saturation keeps transients that full-wet would eat
PINGbounces alternate repeats to the left and righttrywidens a mono source without moving the dry centre
FREQswaps the echo for a frequency shifter inside the feedback looptrysmall shifts build metallic, inharmonic tails
TIMEecho spacing, locked to the host tempotry1/8 under a 1/16 gate drops the repeats between the chops
DELAY FEELstraight, triplet or dotted spacing for the echoestrydotted 1/8 is the stadium delay everyone knows
FEEDBACKhow much of each echo is fed back in to make the next onetrypast 80% it runs away - ride the tone knob to tame it
TONEdarkens or brightens each successive repeattryroll it dark so long tails sit behind the dry signal
DELAY MIXlevel of the echoes against the inputtrykeep it low and let feedback do the work
SHIFThow far each repeat is frequency-shifted, in hertztrya couple of hertz drifts the tail slowly out of tune
SHIMMERfeeds a pitch-shifted copy of the tail back into the reverbtrythe sound of a choir appearing out of a held pad
SIZEsize of the space, from a booth to a canyontrysmall sizes at high mix read as ambience rather than reverb
DECAYhow long the tail takes to fade awaytrylong decay under a fast gate turns pads into rhythm
DAMPhow quickly the highs disappear from the tailtrydamp hard to sit a big reverb behind a busy mix
PREdelay before the reverb bloomstryraise it to keep the tail off the transient
REVERB MIXlevel of the reverb against the dry signaltryput a lane on it for stutter-fed reverb throws
SHIMMER PITCHinterval the shimmer voice is transposed bytry+12 is the classic; -12 gets a dark, subterranean tail